AI Insights · Timothy · October 2021
Top 5 Racing Games Performance on Unified Platform in Central America Q3 2021
Explore the performance metrics for the top 5 racing games in Central America during Q3 2021, including downloads, revenue, and active users.
In Q3 2021, the top 5 racing games in Central America showed varied performance metrics across downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Bridge Race by Supersonic Studios LTD saw fluctuating weekly downloads, starting at approximately 387K and ending the quarter at around 137K. Revenue was relatively stable, peaking at $208 in the first week of the quarter and settling at $138 by the end. Active users started strong at 1.1M, but saw a decline to around 654K.
Race Master 3D - Car Racing from SayGames Ltd experienced a surge in downloads, beginning with 4.2K and peaking at nearly 185K in early September before falling to 95K by the end of the quarter. Revenue was minimal but saw a slight uptick to $54 in the last week of September. Active users peaked at 444K mid-September but then decreased to 340K.
Real Bike Racing from Italic Games showed a consistent decline in downloads from 111K to 58K over the quarter. Revenue remained low, with a peak of $142 in early September. Active users followed a downward trend, starting at 314K and ending at around 184K.
Nintendo's Mario Kart Tour maintained a consistent download rate, fluctuating between 74K and 97K. Revenue peaked at approximately $28K in the last week of September. Active users saw a gradual decline from around 580K to 499K over the quarter.
Finally, Beach Buggy Racing by Vector Unit showed stable download numbers, starting at 72K and ending at 77K. Revenue was relatively stable, peaking at $696 mid-September. Active users remained steady around the 540K mark, with slight fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower.